VoiceXML Adventure Game - Mother of Perl | 5
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VoiceXML Adventure Game
Adding Help
In most VoiceXML applications, you'll want to provide some help facility. Most people expect to get some kind of help when they press 0 on their phone, whether it be a live operator or automated assistance. In the example below, we've added a DTMF and voice grammar item that calls the help element in the document below.
<?xml version="1.0"?> <vxml version="1.0"> <form> <field name="answer"> <grammar> <![CDATA[ [ [dtmf-1 one first] {<option "door1">} [dtmf-2 two second] {<option "door2">} [dtmf-3 three third] {<option "door3">} [(touch the monkey)] {<option "monkey">} [dtmf-0 huh help what doh] {<option "help">} ] ]]> </grammar> <prompt> <audio>You are in a small room with three doors.</audio> <pause>300</pause> <audio>Which one do you want to open?</audio> </prompt> <nomatch count="1"> <audio>Wrong door.</audio> <audio>To open the first door, press or say 1.</audio> <pause>300</pause> <audio>To open the second door, press or say 2.</audio> <pause>300</pause> <audio>To open the third door, press or say 3.</audio> <listen/> </nomatch> <nomatch count="2"> <audio>You fool! That is not a choice I am giving you.</audio> <pause>300</pause> <audio>Press or say 1, 2, or 3.</audio> <listen/> </nomatch> <nomatch count="3"> <audio>Pretend you have a brain and press 1, 2, or 3.</audio> <listen/> </nomatch> <noinput count="1"> <audio>What are you waiting for?</audio> <pause>300</pause> <audio>Press or say 1, 2, or 3.</audio> <listen/> </noinput> <noinput count="2"> <audio>If you do not press 1, 2, or 3, I am going to kill the monkey!</audio> <listen/> </noinput> <noinput count="3"> <audio>Ok. That's it. The monkey is dead and it's your fault because you did not choose 1, 2, or 3.</audio> <listen/> </noinput> <noinput count="4"> <audio>1, 2, or 3.</audio> <listen/> </noinput> <help> <audio>Why are you asking for help?</audio> <pause>300</pause> <audio>Go away.</audio> <reprompt/> </help> </field> <filled> <result name="door1"> <audio>You see a large hungry monkey.</audio> <reprompt/> </result> <result name="door2"> <audio>You see another room with three doors, a man, and his monkey.</audio> <reprompt/> </result> <result name="door3"> <audio>You see a man scratching his monkey.</audio> <reprompt/> </result> <result name="monkey"> <audio>No! Do not touch the monkey!</audio> <reprompt/> </result> </filled> </form> </vxml>
If you hadn't noticed, I also added multiple elements for the nomatch and noinput handlers.
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Produced by Jonathan Eisenzopf
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Created: March 8, 2001
URL: https://www.webreference.com/perl/tutorial/21/5.html