VoiceXML Adventure Game - Mother of Perl | 4
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VoiceXML Adventure Game
Handling Events
Next, we need to add handlers for the nomatch and noinput events using the methods specified in Page 4 of the previous tutorial.
<?xml version="1.0"?> <vxml version="1.0"> <form> <field name="answer"> <grammar> <![CDATA[ [ [dtmf-1 one] {<option "door1">} [dtmf-2 two] {<option "door2">} [dtmf-3 three] {<option "door3">} [(touch the monkey)] {<option "monkey">} ] ]]> </grammar> <prompt> <audio>You are in a small room with three doors.</audio> <pause>300</pause> <audio>To open the first door, press or say 1.</audio> <pause>300</pause> <audio>To open the second door, press or say 2.</audio> <pause>300</pause> <audio>To open the third door, press or say 3.</audio> </prompt> <nomatch> <audio>You fool! That is not a choice I am giving you.</audio> <pause>300</pause> <audio>Press or say 1, 2, or 3.</audio> <listen/> </nomatch> <noinput> <audio>What are you waiting for?</audio> <pause>300</pause> <audio>Press or say 1, 2, or 3.</audio> <listen/> </noinput> </field> <filled> <result name="door1"> <audio>You see a large hungry monkey.</audio> <reprompt/> </result> <result name="door2"> <audio>You see another room with three doors, a man, and his monkey.</audio> <reprompt/> </result> <result name="door3"> <audio>You see a man scratching his monkey.</audio> <reprompt/> </result> <result name="monkey"> <audio>No! Do not touch the monkey!</audio> <reprompt/> </result> </filled> </form> </vxml>
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Created: March 8, 2001
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