December 31, 1999 - Frame Arrays
December 31, 1999 Frame Arrays Tips: December 1999
Yehuda Shiran, Ph.D.
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First, we put an event handler for mouse clicks in each of the child frames:
<BODY>
<A HREF="javascript:void(0)" onClick="handleClick()"><IMG SRC="doc.gif"
WIDTH="50" HEIGHT="50" BORDER="0"></A>
</BODY>
The event handler handleClick()
is defined via a function that is included in the top frame:
function handleClick() {
top.findClickedBox(self);
}
The findClickedBox()
function (included in the top frame) finds which frame had been clicked:
function findClickedBox(boxObject) {
for (var i = 0; i < dim1; i++) {
for (var j = 0; j < dim2; j++) {
if (boxObject == top.frames[i].frames[j]) {
rowFound = j;
colFound = i;
do something with the identified frame
return;
}
}
}
}
We pass the self
object from the lowest frame to the top frame. The self
object is like an ID by which we can identify the clicked box. We go over all 64 frames and check for equality between their frame objects and the object passed from the clicked box. Once we determine the clicked frame, we set the rowFound
and colFound
variables. We then do something with the frame and return.
Learn how to use this trick in a memory game programming, in Column 37, JavaScript and Frames, Part II.