December 26, 1999 - Sharing Behaviors
December 26, 1999 Sharing Behaviors Tips: December 1999
Yehuda Shiran, Ph.D.
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Behavior
and associate it with one DHTML element. But the real power of Behaviors
is that a single Behavior
can be shared by several DHTML elements. By assigning different values to the scriptlet's properties, slightly different behaviors can be achieved. Here is our single Blinking Soccer from Column 22, DHTML Behaviors:
<DIV CLASS="soccer" x="200" y="250" onFifthBlink = "alert('Fifth Blink Point')"><IMG SRC="soccer.gif"></DIV>
Now, let's add five more soccer balls, in different window's locations. The DIV
line stays the same, except that the x
and y
attributes on each DIV
are assigned different values:
<DIV CLASS="soccer" x="50" y="100" onFifthBlink = "alert('Fifth Blink Point')"><IMG SRC="soccer.gif"></DIV>
<DIV CLASS="soccer" x="100" y="150" onFifthBlink = "alert('Fifth Blink Point')"><IMG SRC="soccer.gif"></DIV>
<DIV CLASS="soccer" x="150" y="200" onFifthBlink = "alert('Fifth Blink Point')"><IMG SRC="soccer.gif"></DIV>
<DIV CLASS="soccer" x="200" y="250" onFifthBlink = "alert('Fifth Blink Point')"><IMG SRC="soccer.gif"></DIV>
<DIV CLASS="soccer" x="250" y="300" onFifthBlink = "alert('Fifth Blink Point')"><IMG SRC="soccer.gif"></DIV>
Sharing a single module by several elements is one of the cornerstones of any object-oriented languages. It is more than calling a procedure with different arguments. Object-oriented modules encapsulate both data and methods that can operate on this data. Behaviors are exactly that.