May 15, 2001 - Jumping to a Frame
May 15, 2001 Jumping to a Frame Tips: May 2001
Yehuda Shiran, Ph.D.
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One of these tiny details is to check for minimum player version and then jumps to the required frame, to start the sound. The sonified_flash()
function accepts one parameter (the frame number), checks for the minimum player version number, creates a SWF object, ensures that the SWF is 100% loaded, and then jump to the given frame:
function sonified_flash(myFrame) {
if(!Flash_checkForMinPlayer()) {return;}
mySwf = window.document.sonify;
if (mySwf.PercentLoaded()