April 26, 2001 - Flash Streaming
April 26, 2001 Flash Streaming Tips: April 2001
Yehuda Shiran, Ph.D.
|
sync
: event
, start
, stop
, and stream
. An event sync
allows you to play multiple tracks at the same time. A start sync
avoids parallel tracks. A stop sync
stops tracks. A stream sync
sound consists of frame-sized chunks of sound that play back to back seamlessly. Unlike true streaming audio formats like Real Audio, a Flash stream file loads into the browser as it plays. At the end of the playback, the stream sound is fully loaded in the browser cache. A subsequent playback comes from the browser cache rather than loading from the Web (as is the case with Real Audio).
As a reminder, in order to sonify your page, follow this recipe:
flashsound.js
in the HEAD
section. Download.
HEAD
section.
BODY
section.
onmouseover
event handler to the TGotoAndPlay()
method.
The following link plays a stream sync
that explains the FlashSound JavaScript API. Click it:
Here is the source code:
<HTML>
<HEAD>
<SCRIPT SRC="flashsound.js"></SCRIPT>
<SCRIPT>
var mySoundObj = new FlashSound();
</SCRIPT>
</HEAD>
<BODY>
<SCRIPT>
mySoundObj.embedSWF("earsonly.swf");
</SCRIPT>
</BODY>
</HTML>
Notice that the Flash sound was set in the Flash editor to autostart.
Here are links you can use to download flashsound.js
and earsonly.swf
: