May 29, 2000 - Wireless World's Basics | WebReference

May 29, 2000 - Wireless World's Basics

Yehuda Shiran May 29, 2000
Wireless World's Basics
Tips: May 2000

Yehuda Shiran, Ph.D.
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The WMLScript language is part of the industry-wide standard for wireless applications called Wireless Application Protocol (WAP). The WAP includes one more language besides the WMLScript, the Wireless Macro Language (WML), which is the equivalent of HTML for wireless applications. Cellular phones and other user devices are often referred to as "user agents". The user agents in the cellular world behave like client PCs in the internet world. They interpret and understand both WML and WMLScript, similarly to how your browser interprets HTML and JavaScript. Your average cellular phone does, or will in the near future, run JavaScript!

Learn more about these wireless applications in column61. It will introduce you to the world of WML and WMLScript. It'll show you how to compile and run WML decks on a simulated Nokia cellular phone. It'll teach you the basics and structure of WML, as well as some fundamentals of WMLScript. The column will also educate you how to call WMLScript scripts from WML decks.